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AI Insights · Timothy · January 2025

Top Boxing Games on iOS in Ireland Q4 2024: Performance Insights

Explore the performance of the top boxing games on iOS in Ireland during Q4 2024, highlighting trends in revenue, downloads, and active users.

Top Boxing Games on iOS in Ireland Q4 2024: Performance Insights

The fourth quarter of 2024 saw diverse trends across the top boxing games on the iOS platform in Ireland. Here's a breakdown of how these apps performed in terms of weekly revenue, downloads, and active users.

Real Boxing 2 from Vivid Games S.A. experienced a gradual increase in weekly revenue, starting at approximately $56 and peaking at $75 by the end of December. Weekly downloads showed significant fluctuations, beginning with 37 and reaching a high of 151 in late December. Active users mirrored these trends, growing from 64 to a peak of 193.

WWE Mayhem by Reliance Games had variable revenue, with a notable peak of $97 in mid-December. Downloads were modest, with an increase towards the end of the quarter, reaching 36. Active users showed a similar trend, increasing from 27 to 54.

Real Boxing: KO Fight Club also from Vivid Games S.A., saw weekly revenue mostly stable with minor fluctuations, peaking at $56 in mid-November. Downloads were relatively low, with a notable peak of 66 in late December. Active users increased towards the end of the quarter, reaching 42.

Boxing Star: Boxing Fight Game from THUMBAGE showed a steady revenue trend, peaking at $50 in mid-December. Downloads began to rise significantly in December, hitting 51 in early December. Active users saw an increase from 21 to 60 by the end of the quarter.

BM Ringside had modest revenue with occasional peaks, reaching $52 in early December, but had no downloads data available.

These insights are derived from Sensor Tower’s data, offering a glimpse into the performance of boxing games in Ireland. For more detailed analytics, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2025